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Showing posts from November 7, 2022

Hitman 3 Freelancer Closed Test Impressions

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Hitman 3 Freelancer Closed Test Impressions Click the image to see the video. So, the Closed Test of the Freelancer mode is over, IOI is getting feedback, and the steam community board for the Test is, rather chock full of similar sentiments. And I'm one of those that got to play it. I'm currently uploading a video of it to YouTube, so if you want to see One Whole Hour of me wandering around the safehouse and some gameplay, click the image above, or here . It took a while to upload it! Overall, I rather liked it. It's all basically very much the same Hitman 3 we know in terms of game mechanics, for both good and bad. Bad being things like 47's strangely slow running speed, some button prompts for certain actions being a bit too close to other items (even vanishing if you got too close to an exit for example), the gunplay being far too restrictive and some odd choices to make sure he stays in a crouch after vaulting over things rather than going back to his previous st